// TOWN TEXT DATA
//    Town 103: Barrier Cavern


begintextlibrary;

20 = "This long passage leads to the warrens of the hill giants.";
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23 = "This long passage leads to the troglodyte's castle. ";
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26 = "This is a huge cave with a domed ceiling, below the mighty mountains separating the giants from the troglodytes. The cavern glows with magical energy, cast out by the huge crystals to the west.";
27 = "In the clear space to the west, you can see a lattice of power sources and beam projectors, carefully positioned to generate energy and feed it into a pair of magical barriers. The barriers block corridors to the north and south.";
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32 = "The corridor slopes back up to the east. ";
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38 = "After a long, tiring journey, you have finally reached the goal of your quest. There is a pedestal with a crystal on it. The crystal is only a few feet high. Its small size is amazing considering the incredible power that rests inside it.";
39 = "A narrow beam of blinding white light extends from the crystal to the beam projectors above you. The beam of light seems to control them, balancing and calibrating their energy so that they can keep the barriers intact.";
40 = "You know that many evil creatures are pent up on the other sides of the barriers. Careless trifling with a magical artifact of this power can easily result in death. Or worse.";
41 = "Bearing that in mind, it would be very easy to smash the crystal which holds the barriers in place.";
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44 = "One of the drawbacks of putting this much energy in an inanimate object (such as a crystal) is that the energy must be very delicately balanced. It takes very little to upset it.";
45 = "Bearing this in mind, you stand a safe distance away and throw a big rock at the crystal ...";
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49 = "The explosions finally cease. You try to clear your head and survey the carnage. You see a blackened pedestal, surrounded by broken shards of crystal, the thick smell of ozone, and two newly unblocked passages.";
50 = "A glowing, insubstantial figure appears in front of you, floating above the pedestal. You prepare to defend yourself, but it doesn't attack. It says, simply, _They will make you pay for this. You have far yet to journey. In Gale and Blackcrag lie the keys._ Then the mysterious figure disappears.";
51 = "You notice something glittering in the rubble where the pedestal once stood. You pick up several shards of crystal. They might help figure out who made this place.";
52 = "Before you have time to investigate further, you are interrupted yet again. Troglodytes run through the southern passage, coming to see what caused the explosion. Giants come from the north, searching for their natural enemies, the troglos.";
53 = "These two foes each face a field filled with their chosen enemies. They emit joyous battle cries. Unfortunately, you're right between them, and humans count as enemies to both sides ...";
54 = "You have restarted the war between the troglodytes and the giants. By causing them to waste their energy against each other, you have saved many human lives. The question now is whether you'll survive long enough to enjoy your victory.";
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56 = "The crystal is still shattered. It will take powerful magic to restore it. Until then, the giants and troglos will be at war. Your work is done here.";
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